[Feature request] Asteroid editing
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 156
- Forks
- 62
- PR merge metrics
- No merged PRs in 30d
Description
This is for existing asteroids or one generated by se toolkit (after realizing multi materials was available). I want to be able to change the percentage of the content or add additional materials.

So for example I want to change stone to be 30% from the picture. Also maybe add Ice by 20% and have the percents dynamically update?
If this has been implemented already I have no idea how to do it. If not, would it be rather easy or will there be issues with generating or re-generating the asteroid?
Thank you for looking at this.
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First steps
- Read the whole issue, then the project's contributing guide.
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Research direction
The issue names no files, tests, or entry points. Start by locating the asteroid editing or generation workflow and how material percentages are represented; done would include changing an existing material percentage, adding materials, and keeping percentages updated dynamically.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 20/100