Asteroid generator fill type
Open
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 156
- Forks
- 62
- PR merge metrics
- No merged PRs in 30d
Description
Is there a way to generate generic asteroid belt?
By default, it creates strange things like grass, marsrocks etc. - How can i make it generate generic space asteroids?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue does not name files or tests. Start by locating the asteroid generator and its fill-type handling, then inspect how the existing grass and marsrocks defaults are selected. Done means the generator can produce generic space asteroids instead of those environment-specific types.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100