Cube owner changer - Add Npc Identity
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 156
- Forks
- 62
- PR merge metrics
- No merged PRs in 30d
Description
In the cube selection screen of ships, allow individual cubes owner to be changed.
Owner list needs to come from the Sandbox list of players and their SE generated unique Id.
May have to also present an artificial Id to allow players to create a non-existent enemy for testing other features (or creating their own fake space battle).
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by locating the ship cube selection screen and the code that reads Sandbox players and Space Engineers unique IDs. Done means individual cube ownership can be changed from that player list; decide separately whether artificial IDs for nonexistent enemies are in scope.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100