Suggestion: Add block properties
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 156
- Forks
- 62
- PR merge metrics
- No merged PRs in 30d
Description
I've got a save game that is susceptible to clang on load because I was unaware of the new "share inertia tensor" feature.
If this were enabled on my save, I think it would work, but I can't easily enable it. If you could add block properties to the editable fields, that'd be awesome.
IE. Anything that shows in the control panel for a block could be accessible and editable in this program, just like the position, etc.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points; begin by locating how the editor exposes block data and how Space Engineers control-panel properties are represented. Define a bounded first set of properties and verify that they can be read and edited in a save, since the request covers all control-panel fields.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100