microsoft / microsoft/wslg

Add support for Vulkan

Open
#40 23 comments 113 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

enhancement
Dominant language
C++
Stars
11.9k
Forks
429
PR merge metrics
No merged PRs in 30d

Description

Is your feature request related to a problem? Please describe.
Currently, trying to run any app leveraging Vulkan seems to end up with a Segfault

Unity with an HDRP (Vulkan dependant) project:
image

vulkaninfo:
image

Describe the solution you'd like
Having Vulkan work out of the box just like OpenGL

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the reported segmentation fault with a Vulkan application, using the Unity HDRP example and vulkaninfo output linked in the issue. Trace the existing graphics support path to identify where Vulkan initialization fails. Done means Vulkan applications work out of the box without the reported crash.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.