microsoft / microsoft/wslg

Add support for OpenCL

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#39 0 comments 5 reactions 0 assignees View on GitHub

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enhancement
Dominant language
C++
Stars
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Forks
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PR merge metrics
No merged PRs in 30d

Description

Is your feature request related to a problem? Please describe.
The tested app is Unity 3D editor. Some of the features (such as on-GPU Lightmap computing) work by leveraging OpenCL. Unfortunately it seems wslg does not (yet) support exposing a device OpenCL can take advantage of.

Describe the solution you'd like
Have the same "it just works" experience as with OpenGL acceleration with OpenCL

Additional context
image

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are identified. The request is to expose an OpenCL-capable device to WSLg so Unity's GPU lightmap computing can work. Completion would provide an equivalent "it just works" experience to OpenGL acceleration.

Written by the indexing model from the issue text.

Assessment

Domain
operating-systems
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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