microsoft / microsoft/win32metadata

The enum `IMAGE_DEBUG_TYPE` is incomplete

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C++
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Description

Below is the output I get from CsWin32 using the shipped win32metadata it includes:

using global::System;
using global::System.Diagnostics;
using global::System.Diagnostics.CodeAnalysis;
using global::System.Runtime.CompilerServices;
using global::System.Runtime.InteropServices;
using winmdroot = global::Windows.Win32;
namespace Windows.Win32
{
	namespace System.Diagnostics.Debug
	{
		[global::System.CodeDom.Compiler.GeneratedCode("Microsoft.Windows.CsWin32", "0.3.269+368685089b.RR")]
		internal enum IMAGE_DEBUG_TYPE : uint
		{
			IMAGE_DEBUG_TYPE_UNKNOWN = 0U,
			IMAGE_DEBUG_TYPE_COFF = 1U,
			IMAGE_DEBUG_TYPE_CODEVIEW = 2U,
			IMAGE_DEBUG_TYPE_FPO = 3U,
			IMAGE_DEBUG_TYPE_MISC = 4U,
			IMAGE_DEBUG_TYPE_EXCEPTION = 5U,
			IMAGE_DEBUG_TYPE_FIXUP = 6U,
			IMAGE_DEBUG_TYPE_BORLAND = 9U,
		}
	}
}

Using pe-tree against cmd.exe, we can see it's got two debug types that aren't listed:

Image

These types are seemingly well known and are in use in other projects, such as view-pe: https://github.com/Vector35/view-pe/blob/88f7b1035a5a63a9847aff3d539331dbf806d8d9/peview.cpp#L366-L390

It'd be good if the win32metadata was updated to reflect these other known types within the Windows SDK.

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Locate the metadata declaration for IMAGE_DEBUG_TYPE in the win32metadata sources and check how enum additions are validated or emitted. Compare the declaration with the known Windows SDK debug types and the generated CsWin32 output; done means the missing types appear in shipped metadata and generated bindings.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
tooling
Issue type
Feature
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Clearly specified
Newbie friendliness
55/100

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