Multiplayer
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- Dominant language
- TypeScript
- Stars
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- Merged PRs (30d)
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Description
The "player" block only work in single play, right. Can Microsoft make it work in multiplayer?
Exsample :
On [ @p / @r / @a / @s / @player# / @player_name ] something...
On chat command [ ] typed by [ @p / @r / @a / @s / @player# / @player_name ]
....... [ @p / @r / @a / @s / @player# / @player_name ] ~? ~? ~?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named in the issue. Start by locating the player block's single-player implementation and determining how multiplayer player selection should work; done would require a precise multiplayer behavior and validation for the listed selectors and chat-command cases.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100