microsoft / microsoft/pxt

large inline hex literals cause compiler error

Open
#6,556 2 comments 0 reactions 1 assignee View on GitHub

@mmoskal is already working on this.

Since Feb 7, 2020.

bug compiler P2
Dominant language
TypeScript
Stars
2.3k
Forks
641
Avg merge
12h 4m
Merged PRs (30d)
57

Description

error TS9200: -> Line 108982 (' bge tileworld_Project_setSprites__P497412_nochk'), error: assembly error

Maybe: bge LABEL (argument out of range or mis-aligned at 'tileworld_Project_setSprites__P497412_nochk')

Function below and whole assembly file attached as well.

See https://github.com/microsoft/tileworld/commit/f393f3c82a95b2d3f510e17bd3766005f908f6a3

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.