microsoft / microsoft/minecraft-scripting-samples
getBlock always returns undefined
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Description
Hi, I have the following code:
`
import { world, system } from "@minecraft/server";
system.runTimeout(() => {
world.getDimension("overworld").runCommand("tickingarea add 96 0 80 111 255 95 myarea");
system.runTimeout(() => {
console.log(world.getDimension("overworld").getBlock({ x: 110, y: 100, z: 90 })?.permutation.type);
}, 20);
}, 100);
`
I'm aware that in order to run getBlock, the chunk has to be loaded first. I'm forcing that by adding a tickingarea at the block location, unfortunately getBlock still returns undefined. What could be the reason for that? Thank you.
Minecraft Server 1.21.73.01
"@minecraft/math": "^2.0.1"
"@minecraft/server": "^1.14.0"
"@minecraft/server-ui": "^1.3.0"
"@minecraft/vanilla-data": "^1.21.20"
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Research direction
Start by reproducing the code shown in the issue with @minecraft/server 1.14.0 on Minecraft Server 1.21.73.01, focusing on the nested system.runTimeout calls, tickingarea command, and getBlock lookup. Compare the observed undefined result with the documented behavior of these entry points; done means identifying a reproducible cause and documenting or verifying the required change.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 32/100