microsoft / microsoft/durabletask-netherite
Optimize latency tails caused by partition movements
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 239
- Forks
- 37
- Avg merge
- 1d 10h
- Merged PRs (30d)
- 2
Description
It appears that rebalancing partitions (such as in response to autoscaling) can be very slow, e.g. take more than 10 seconds.
This means that clients can experience bad latency tails in such situations.
It should be possible to significantly improve this by optimizing the partition handoff process.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the partition rebalancing and handoff implementation, then measure the latency of movements that take more than 10 seconds. Done means the handoff process is substantially faster without losing correct partition ownership or client behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- distributed-systems, performance
- Issue type
- Refactor
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100