microsoft / microsoft/ctsTraffic
Server does not stop sending, when client crashes.
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 289
- Forks
- 54
- PR merge metrics
- No merged PRs in 30d
Description
Using UDP as protocol; when the client crashes, the server does not stop automatically (not even after a specific amount of time/packages).
It is also not possible to kill the execution with CTRL+c sometimes.
The server has been started with ctsTraffic.exe -listen:* -protocol:udp -bitspersecond:10000000000 -framerate:870000 -bufferdepth:1 -streamlength:60 -consoleverbosity:1
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with the reported ctsTraffic.exe UDP listener command. Trace the server's UDP receive and shutdown handling, including CTRL+C behavior. Done means the server stops after the client crashes or an appropriate timeout, and can be terminated reliably with CTRL+C.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100