microsoft / microsoft/XBOX-Godot-Sample

Help Wanted: Add more functionality to GameInput sample

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enhancement help wanted
Dominant language
C++
Stars
236
Forks
21
Avg merge
6h 4m
Merged PRs (30d)
8

Description

Add more functionality for things like event-driven reading calls, raw mouse + keyboard & other peripheral features.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the existing GameInput sample and its Godot integration. Identify the intended event-driven reading calls and raw mouse, keyboard, and peripheral features, then confirm the supported scope with maintainers; done means the agreed functionality is implemented and usable in the sample.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, godot
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
35/100

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