microsoft / microsoft/XBOX-Godot-Sample
Evaluation: VCPKG instead of submodule
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enhancement
- Dominant language
- C++
- Stars
- 236
- Forks
- 21
- Avg merge
- 6h 4m
- Merged PRs (30d)
- 8
Description
The project currently uses submodule to get godot-cpp and the gut unit tests.
I recommend removing the use of submodule entirely and just use VCPKG.
There is already a godot-cpp port in the public VCPKG registry you can use for that component.
For gut you could add an overlay port to get it into the project, or since it's optional anyhow just leave it as a submodule but users don't actually need to initialize it in most cases.
Contributor guide
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Assessment
This issue has not been assessed yet.