microsoft / microsoft/WindowsAppSDK
Cross-platform DirectWrite (again)
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- Dominant language
- C++
- Stars
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- Forks
- 471
- Avg merge
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- Merged PRs (30d)
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Description
Two years ago, @duncanmacmichael [wrote](https://github.com/microsoft/WindowsAppSDK/issues/112#issuecomment-1034361396):
> Since the date of this proposal we've worked on porting DWrite features to DWriteCore and have been investigating the question of downlevel and cross-plat support outside of the Windows AppSDK. At the moment, DWriteCore is still Windows-only through the WinAppSDK, but our downlevel and cross-plat plans are still in motion despite no exact ETA. We still want to make this happen, but it's more complicated than we had anticipated. :)
What's the status now? I'm asking because I have a need for cross-platform and cross-shaping-engine font testing and debugging, which is currently very painful.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked historical discussion in issue #112 and the current DirectWrite/DWriteCore plans. The issue names no files, tests, or implementation entry point; work is not actionable until maintainers define the scope and acceptance criteria for cross-platform support and font testing/debugging.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100