May we propose usd/usdz exporting feature?
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- Dominant language
- Python
- Stars
- 13.7k
- Forks
- 1.3k
- PR merge metrics
- No merged PRs in 30d
Description
Since Kaoling distribution brings openusd anyway - it is just minimal efforts to implement usd/usdz export feature. We spent about 2 hours doing this, which allows to get results anywhere in modern DCC tools. With mesh export with texture generation and raw/processed pointcloud.
Thank you.
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the existing mesh and point-cloud export entry points and checking how the Kaoling distribution exposes OpenUSD. Define the export path for USD/USDZ, including texture generation and raw or processed point clouds. Done means generated assets open in modern DCC tools with the requested geometry and textures.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100