microsoft / microsoft/TRELLIS

Any way to export QUAD MESH ?

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Dominant language
Python
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Description

is there any way to export a quad based polygon model? Instant Meshes is opensource and can remesh to quads the only problem would be baking the texture back to the remeshed quad model. Also a slider that user could adjust the number of polygons of the export model would be the dream. For me quads is better because it is possible to subdivide the models and have better quality renders without the need of too heavy models.

Maybe it is too much asking TRELLIS is already awesome but this would be the icing on the cake one can only dream

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Research direction

No file, test, or entry point is identified in the issue. First clarify whether the goal includes quad remeshing, texture baking, polygon-count control, or all three; define the expected export format and acceptance criteria before locating the relevant export workflow.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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