Dark textures or shades on backside of object
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- Dominant language
- Python
- Stars
- 13.7k
- Forks
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Description
Hi Trellis team,
I've noticed that when I generate a model, the front side displays well-colored textures, but the backside remains almost completely dark, even when viewed in Blender. Adding multiple images from different angles slightly improves the result, but the textures and lighting on the rear still seem inconsistent.
It appears the model has difficulty predicting or rendering backside textures and lighting accurately.
Could you please look into this or suggest a workaround?
Thanks for your support!
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Research direction
Start by reproducing the generated model in Blender and compare backside textures and lighting when using one image versus multiple viewing angles. The issue does not mention a source file or test; done would require identifying whether the dark backside is a reproducible defect and documenting a confirmed fix or workaround.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- blender, python
- Domain
- computer-graphics, machine-learning
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100