microsoft / microsoft/TRELLIS

the codes seems only have one editting way instead of two as descriped in the paper

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Dominant language
Python
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Description

the run_variant() function in the trellis/pipelines/trellis_text_to_3d.py seems the editting way that keeps the structure unchanged and change the texture. Could you kindly tell me that how to run the "area editting" that change an area's both structure and texture?

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Research direction

Start by reading trellis/pipelines/trellis_text_to_3d.py and the run_variant() function to determine how the currently described editing path is exposed. Look for an existing area-editing entry point or usage example; done should mean that the repository clearly provides, or explicitly documents the absence of, a way to change both an area's structure and texture.

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Assessment

Tech stack
python
Domain
computer-graphics, machine-learning
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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