Recommend way to simplify the mesh?
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- Dominant language
- Python
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- 13.7k
- Forks
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Description
Hi, It a question rather than an issue. Is there recommend way to simplify the mesh generated so it can be used in the game?
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First steps
- Read the whole issue, then the project's contributing guide.
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Research direction
The issue names no files, tests, or implementation entry points and asks for guidance rather than a defined change. First clarify which mesh output and game engine are in scope, then identify the relevant mesh-generation or export entry point. Done would be a documented, project-specific recommendation for simplifying the generated mesh.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- computer-graphics, game-dev
- Issue type
- Documentation
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100