Question about the time-consuming rendering
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- Dominant language
- Python
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Description
Dear sir,
I noticed that the dataset toolkit utilizes 'CYCLES' engine in Blender to render multiview images, which causes more time overhead.
I wonder if the author tried 'BLENDER_EEVEE' engine or other real-time engines, which only cause less time consumption.
Or why did you select the CYCLES engine? If the EEVEE engine impedes the results TRELLIS?
Thanks
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- Read the whole issue, then the project's contributing guide.
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Research direction
No file, test, or entry point is named. Start by locating the dataset toolkit's rendering configuration and checking how CYCLES and BLENDER_EEVEE are selected; the work would be complete when the engine choice and any effect on TRELLIS results are documented.
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Assessment
- Domain
- computer-graphics
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100