microsoft / microsoft/TRELLIS

Request: Add Quad Topology and Symmetry Options

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#104 3 comments 0 reactions 0 assignees View on GitHub

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Dominant language
Python
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Description

Thank you for the incredible work on this tool! I’d like to suggest adding quad topology and symmetry options to enhance usability and streamline workflows.

Why this feature is important:

  • Quad Topology: Quads are essential for smooth deformations, better subdivision, and compatibility with rigging and texturing pipelines, making them a standard in modeling workflows.

  • Symmetry Options: Symmetry tools save time and help ensure balanced, precise designs, which are crucial for many creative projects.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by locating the 3D generation and geometry representation areas, then determine how quad topology and symmetry would fit the project; done would require an agreed implementation scope and verified support for both requested options.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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