microsoft / microsoft/TRELLIS.2
messy internal structures
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- Dominant language
- Python
- Stars
- 11.3k
- Forks
- 1.4k
- PR merge metrics
- No merged PRs in 30d
Description
the main issue im seeing is messy internal structures - like a character wearing a tshirt - but there is a messy body structure built underneath- (the outline of skull /head is an obvious example here - but also if you look closely you can see the body beneath the t shirt)- even the fingers have interior faces- not sure if this a by product of the thin structure part of trellis and can be adjusted?
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First steps
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Research direction
No files, tests, or entry points are identified in the issue. Start by locating the TRELLIS.2 3D-generation path and reproducing the illustrated character case; completion would require a confirmed scope and a test or comparison showing the unwanted internal geometry is absent.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- computer-graphics, machine-learning
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100