microsoft / microsoft/TRELLIS.2

messy internal structures

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Dominant language
Python
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Description

the main issue im seeing is messy internal structures - like a character wearing a tshirt - but there is a messy body structure built underneath- (the outline of skull /head is an obvious example here - but also if you look closely you can see the body beneath the t shirt)- even the fingers have interior faces- not sure if this a by product of the thin structure part of trellis and can be adjusted?

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Research direction

No files, tests, or entry points are identified in the issue. Start by locating the TRELLIS.2 3D-generation path and reproducing the illustrated character case; completion would require a confirmed scope and a test or comparison showing the unwanted internal geometry is absent.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
computer-graphics, machine-learning
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
35/100

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