microsoft / microsoft/TRELLIS.2
Does TRELLIS.2 support 3D-to-3D generation / editing?
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- Dominant language
- Python
- Stars
- 11.3k
- Forks
- 1.4k
- PR merge metrics
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Description
Thanks for releasing TRELLIS.2 — it’s been very helpful.
I’m currently using the Image-to-3D pipeline, and I’d like to ask whether TRELLIS.2 supports 3D-to-3D generation/editing (e.g., taking an existing 3D asset such as mesh/voxel/SDF as input and producing a modified/retargeted 3D output).
Any roadmap/plan for 3D→3D support would be greatly appreciated.
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First steps
- Read the whole issue, then the project's contributing guide.
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- Fork the repository and make your change on a branch.
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Research direction
The issue names no files, tests, or entry points to inspect. First determine whether TRELLIS.2 currently accepts mesh, voxel, or SDF inputs and whether any 3D-to-3D roadmap exists; done would be a confirmed support or roadmap answer, not a defined code change.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- computer-graphics, machine-learning
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100