Broken Geometry with Holes or Artifacts if disabling remeshing
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- python
- Domain
- computer-graphics
Research direction
No files, tests, or entry points are named. Start by reproducing the post-processing case with remeshing disabled and a 30k-polycount target, then compare the resulting mesh with the attached examples. Done means the simplified geometry no longer contains holes or severe artifacts.
Written by the indexing model from the issue text.
Description
Hey, I got pretty broken geometry on mesh with holes or severe artifacts if I disable remeshing during post-processing. My simplification target is 30k polycount. It looks like default simplification approach is problematic.
- Dominant language
- Python
- Stars
- 11.3k
- Forks
- 1.4k
- PR merge metrics
- No merged PRs in 30d
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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