microsoft / microsoft/MoGe

how to recover camera settings for Blender

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#143 3 comments 2 reactions 0 assignees View on GitHub

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Dominant language
JavaScript
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Description

Hello, I'm struggling to recover exact camera settings for getting "perfect" pixel accuracy in Blender after importing the GLB, by exact I mean seeing no gaps when looking at the 3D mesh head on, as if you are looking at the original image. Any tips?

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the GLB import in Blender and inspect how the camera is positioned relative to the 3D mesh and original image. Done means documenting a reproducible camera setup or workflow that achieves the requested head-on, gap-free comparison; no source file or test is identified in the issue.

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Assessment

Domain
computer-graphics
Issue type
Documentation
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
25/100

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