microsoft / microsoft/MixedReality-GraphicsTools-Unity

Inner Glow property does not respect Rounded Corners

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bug
Dominant language
C#
Stars
209
Forks
49
PR merge metrics
No merged PRs in 30d

Description

Describe the bug

Inner Glow property does not respect Rounded Corners

To reproduce

Enable Rounded Corners
Enable Inner Glow

Expected behavior

Inner Glow should respect rounded corners curvature.

Screenshots

image
image

Your setup (please complete the following information)

  • Unity Version [e.g. 2021.3.5f1]
  • Graphics Tools Version [e.g. v0.4.11]

Target platform (please complete the following information)

-Standalone

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue in Unity with Rounded Corners and Inner Glow enabled, using the screenshots as the visual reference. Then locate the Graphics Tools material or shader handling these properties; the work is done when the inner glow follows the rounded-corner curvature on the standalone target.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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