microsoft / microsoft/MixedReality-GraphicsTools-Unity
Inner Glow property does not respect Rounded Corners
Open
Nobody has claimed this yet.
bug
- Dominant language
- C#
- Stars
- 209
- Forks
- 49
- PR merge metrics
- No merged PRs in 30d
Description
Describe the bug
Inner Glow property does not respect Rounded Corners
To reproduce
Enable Rounded Corners
Enable Inner Glow
Expected behavior
Inner Glow should respect rounded corners curvature.
Screenshots


Your setup (please complete the following information)
- Unity Version [e.g. 2021.3.5f1]
- Graphics Tools Version [e.g. v0.4.11]
Target platform (please complete the following information)
-Standalone
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue in Unity with Rounded Corners and Inner Glow enabled, using the screenshots as the visual reference. Then locate the Graphics Tools material or shader handling these properties; the work is done when the inner glow follows the rounded-corner curvature on the standalone target.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100