microsoft / microsoft/Microsoft.IO.RecyclableMemoryStream
For many small stream writes, RecyclableMemoryStream is slower than other implementations
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Description
For a project which implements its own buffered memory stream I added the int Read(Span<byte> buffer) and void Write(ReadOnlySpan<byte> buffer) signatures and compared the performance of MemoryStream, ArraySegmentStream (custom based on ArrayPool) and RecyclableMemoryStream.
To my surprise, RecyclableMemoryStream is always outperformed by MemoryStream and ArraySegmentStream by a factor of two, as if the Write(ReadOnlyMemory<byte>) is not properly implemented or disabled in RecyclableMemoryStream?
see benchmark results here: https://github.com/OPCFoundation/UA-.NETStandard/pull/2556
see results of BinaryEncoderRecyclableMemoryStream vs BinaryEncoderArraySegmentStream and BinaryEncoderMemoryStream.
Any idea what could be wrong in the benchmark or why RecyclableMemoryStream.Write is always slower?
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Research direction
Start with the benchmark results in OPCFoundation/UA-.NETStandard#2556, comparing BinaryEncoderRecyclableMemoryStream with BinaryEncoderArraySegmentStream and BinaryEncoderMemoryStream. Trace the Span-based Read and ReadOnlySpan-based Write paths in RecyclableMemoryStream and verify whether the benchmark exercises them. Done means identifying whether the benchmark is flawed or documenting the cause of the performance difference.
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Assessment
- Tech stack
- csharp
- Domain
- performance
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100