microsoft / microsoft/MIEngine
Inferring local/remote debug remote
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 859
- Forks
- 233
- Avg merge
- 1d 6h
- Merged PRs (30d)
- 3
Description
Hi,
Is there a way to determine whether the debug engine attached to a native C++ application is
the local debuggeer or the remote debugger (msvsmon)?
I am subscrbing to debug events callback via:
((IVsDebugger)debugger).AdviseDebugEventCallback(this);
and implement the callback via:
int IDebugEventCallback2.Event(IDebugEngine2 pEngine, IDebugProcess2 pProcess,
IDebugProgram2 pProgram, IDebugThread2 pThread,
IDebugEvent2 pEvent, ref Guid riidEvent, uint dwAttrib)
I also wonder if there's a way to extract the remote hostname in case the remote debugger is attached.
Thanks,
Ofir
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the IVsDebugger.AdviseDebugEventCallback registration and the IDebugEventCallback2.Event parameters shown in the issue. Trace the available debugger, process, and engine interfaces to determine whether they expose local/remote status or a remote hostname. Done means identifying and documenting the supported way to obtain both values, or confirming that the interfaces do not provide them.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, csharp
- Domain
- devtools
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100