microsoft / microsoft/FFmpegInterop
Multichannel audio issue on Windows Phone 8.1
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 1.4k
- Forks
- 319
- PR merge metrics
- No merged PRs in 30d
Description
Hi,
I am having an issue when playing multichannel audio on Windows Phone 8.1. I know it was not supported but it almost works and I don't know what is the status on Windows 10 Phones. Can anyone share his experience with a Windows 10 phone or on other 8.1 phone ?
Here is what happens on my device, a Lumia 1020 :
- on headphones, all channels are mixed down to a stereo stream. Center and surround speakers tracks are audible.
- on speaker, I can only hear left and right channels from the same 5.1 stream.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is named. Start by checking how FFmpegInterop handles multichannel output on Windows Phone 8.1 and whether Windows 10 Phones are supported, then reproduce the Lumia 1020 headphone and speaker behavior. Done means documenting the supported behavior or defining and validating a fix for the channel mapping.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- audio-video-rtc, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100