microsoft / microsoft/FFmpegInterop
faststart and get output streams
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- C++
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Description
Hello,
is this a right way to have the fast start in the header
Windows.Foundation.Collections.PropertySet ffmpegOptions = new Windows.Foundation.Collections.PropertySet();
ffmpegOptions.Add("movflags", "faststart");
FFmpegMSS = FFmpegInteropMSS.CreateFFmpegInteropMSSFromStream(readStream, false, false, ffmpegOptions);
also, instead of FFmpegMSS.GetMediaStreamSource(), how can i get the output stream and send byte packages through a network socket
I am looking at the Custom I/O .. I guess this is handling for input streams.
Thanks for your help.
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Research direction
Start by reviewing FFmpegInteropMSS.CreateFFmpegInteropMSSFromStream and GetMediaStreamSource, then compare the linked Custom I/O example with the requested output-stream behavior. Done requires a confirmed approach for faststart configuration and sending encoded output through a network socket, with the relevant API limitations documented.
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Assessment
- Tech stack
- cpp
- Domain
- audio-video-rtc
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100