microsoft / microsoft/DirectXShaderCompiler

[202x][0018] Implement user-defined conversion functions

Open
#8,925 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
C++
Stars
3.7k
Forks
900
Avg merge
2d 11h
Merged PRs (30d)
44

Description

TC57 has adopted proposal 0018 - user defined conversion functions. We should implement this in DXC.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading TC57 proposal 0018, then inspect the DXC compiler architecture to identify the language-semantics and code-generation entry points involved. Done means DXC implements the proposal's user-defined conversion functions with suitable validation against the proposal's requirements.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
compilers
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.