microsoft / microsoft/DirectXShaderCompiler
[202x][0016] Implement non-member operator overloading
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- Dominant language
- C++
- Stars
- 3.7k
- Forks
- 900
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- Merged PRs (30d)
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Description
TC57 has adopted proposal 0016 - non-member operator overloading. We should implement this in DXC.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading TC57 proposal 0016 and then trace the relevant operator-overloading entry points in DXC. The issue names no files or tests; done means implementing the proposal’s non-member operator overloading behavior in DXC and verifying it against the proposal requirements.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- compilers
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100