microsoft / microsoft/DirectXShaderCompiler

[202x][0016] Implement non-member operator overloading

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Dominant language
C++
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Description

TC57 has adopted proposal 0016 - non-member operator overloading. We should implement this in DXC.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading TC57 proposal 0016 and then trace the relevant operator-overloading entry points in DXC. The issue names no files or tests; done means implementing the proposal’s non-member operator overloading behavior in DXC and verifying it against the proposal requirements.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
compilers
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
35/100

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