microsoft / microsoft/DirectXShaderCompiler
[202x][0009] Implement `hlsl` namespace
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- Dominant language
- C++
- Stars
- 3.7k
- Forks
- 900
- Avg merge
- 2d 11h
- Merged PRs (30d)
- 44
Description
Ecma TC57 has accepted proposal 0009 - hlsl namespace into the HLSL language standard.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the linked TC57 proposal for proposal 0009 and determine the compiler entry points and tests that govern HLSL namespaces. The issue does not name files or existing tests, so map the proposal requirements to the DirectXShaderCompiler implementation before defining completion criteria.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- compilers
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100