microsoft / microsoft/DirectXShaderCompiler

[202x][0010] Implement `constexpr`

Open
#8,909 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
C++
Stars
3.7k
Forks
900
Avg merge
2d 11h
Merged PRs (30d)
44

Description

Implement C++11 constexpr support as per https://hlsl-tc57.github.io/tc57/proposal/0010/

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the linked proposal for the required C++11 constexpr behavior, then inspect the DirectX Shader Compiler's existing language-feature implementation and test structure. The work is complete when the proposal's constexpr requirements are supported by the compiler and the relevant tests pass.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
compilers
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.