microsoft / microsoft/DirectXShaderCompiler
[202x][0010] Implement `constexpr`
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- Dominant language
- C++
- Stars
- 3.7k
- Forks
- 900
- Avg merge
- 2d 11h
- Merged PRs (30d)
- 44
Description
Implement C++11 constexpr support as per https://hlsl-tc57.github.io/tc57/proposal/0010/
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the linked proposal for the required C++11 constexpr behavior, then inspect the DirectX Shader Compiler's existing language-feature implementation and test structure. The work is complete when the proposal's constexpr requirements are supported by the compiler and the relevant tests pass.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- compilers
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100