microsoft / microsoft/DirectXShaderCompiler

[202x][0010] Implement variadic templates

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Dominant language
C++
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Forks
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Merged PRs (30d)
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Description

Enable C++11 variadic templates in HLSL as per https://hlsl-tc57.github.io/tc57/proposal/0010/

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the linked HLSL proposal 0010, which defines the requested C++11 variadic-template support. Use the proposal's requirements to locate the relevant DirectX Shader Compiler and Clang/HLSL implementation areas; done means the requested feature is implemented according to that proposal.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
compilers
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
28/100

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