microsoft / microsoft/DirectXShaderCompiler
Windows release include static crt(MT) builds
Open
Nobody has claimed this yet.
bug
- Dominant language
- C++
- Stars
- 3.7k
- Forks
- 900
- Avg merge
- 2d 11h
- Merged PRs (30d)
- 44
Description
Description
Currently windows release contains only dynamic crt(MD) version builds.
Please add static crt(MT) builds.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Inspect the Windows release build and packaging configuration to find where the existing dynamic CRT (MD) builds are defined. Review the related vcpkg issue for context; done means Windows releases also contain static CRT (MT) builds.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- build-system, operating-systems, release
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100