microsoft / microsoft/DirectXShaderCompiler

Missing HLK test for 16 bit log

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hlk-gap
Dominant language
C++
Stars
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start in tools/clang/unittests/HLSLExec/ShaderOpArithTable.xml at the linked 32-bit log test around line 445. Compare that entry with the requested 16-bit log coverage, add the corresponding HLK test, and verify that the relevant HLSLExec tests recognize it.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
compilers, testing-qa
Issue type
Feature
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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