microsoft / microsoft/DirectXShaderCompiler

[Feature Request] Add preprocessor definition when targeting Metal

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enhancement
Dominant language
C++
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Merged PRs (30d)
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Description

Is your feature request related to a problem? Please describe.

We recently added a -metal flag to DXC to aid with cross-platform development workflows. When that flag is passed we should set a new preprocessor define in InitPreprocessor (something like __metal__) to denote that we're targeting Metal. That will allow for code portability to work around differences in behavior between DX, VK and MTL.

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating InitPreprocessor and the existing handling of the -metal flag. Trace how target-specific preprocessor definitions are registered, then identify the relevant compiler tests to update or run. Done means the requested marker is exposed when targeting Metal without changing definitions for other targets.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
compilers
Issue type
Feature
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Clearly specified
Newbie friendliness
48/100

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