microsoft / microsoft/DirectXShaderCompiler

[202x] [0003] Numeric Constants

Open
#7,218 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

enhancement hlsl-next
Dominant language
C++
Stars
3.7k
Forks
900
Avg merge
2d 11h
Merged PRs (30d)
44

Description

This issue is to track the implementation of the Numeric Constants feature for HLSL 202x in DXC.

Once the proposal is finalized this can be an umbrella to track implementation progress.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Read proposals/0003-numeric-constants.md first, since this issue tracks the HLSL 202x feature in DXC and says implementation follows proposal finalization. Use the finalized proposal to identify the implementation entry points and define completion against its requirements.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
compilers
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.