microsoft / microsoft/DirectXShaderCompiler
[Feature Request] What's the way to set `OpMemoryModel` ?
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@s-perron is already working on this.
Since Jun 12, 2025.
enhancement
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Description
Is your feature request related to a problem? Please describe.
When targetting below SPIR-V 1.5 the Vulkan memory model and BDA are extensions, and to function they require changes to the OpMemoryModel
Describe the solution you'd like
Compile flag (since its for the entire module) which lets us control OpMemoryModel
Additional context
For now it seems to just work, I wonder if in the presence of any capability requiring a change in OpMemoryModel DXC/SPIR-V Tools just declares ti correctly?
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