microsoft / microsoft/DirectXShaderCompiler

RegisterOffset is being ignored from RegisterAssignment

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bug
Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
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Description

If register assignment form with offset is used (27 in following example):
... : register(t1[27])
The offset will be ignored.

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First steps

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Research direction

Start by reproducing the reported HLSL register assignment case using register(t1[27]), then trace how the compiler handles register assignments and offsets. Done means the offset is preserved rather than ignored; the payload does not name a source file or test to run.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
compilers
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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