microsoft / microsoft/DirectXShaderCompiler
Clarify documentation around dxil.dll usage etc.
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- Dominant language
- C++
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Description
(see internal #27812595 for some more context)
As we release a version of dxc that uses the open sourced hasher, we should make sure that all our documentation is up to date about how to use it.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by locating documentation that mentions dxil.dll and the open-sourced hasher, then compare it with the released dxc behavior and available usage guidance. Done means all affected documentation accurately explains how to use the current hasher.
Written by the indexing model from the issue text.
Assessment
- Domain
- documentation
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100