microsoft / microsoft/DirectXShaderCompiler

Clarify documentation around dxil.dll usage etc.

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C++
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Description

(see internal #27812595 for some more context)

As we release a version of dxc that uses the open sourced hasher, we should make sure that all our documentation is up to date about how to use it.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are named. Start by locating documentation that mentions dxil.dll and the open-sourced hasher, then compare it with the released dxc behavior and available usage guidance. Done means all affected documentation accurately explains how to use the current hasher.

Written by the indexing model from the issue text.

Assessment

Domain
documentation
Issue type
Documentation
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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