microsoft / microsoft/DirectXShaderCompiler

Compiling with ClangCL fails

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#7,017 1 comment 0 reactions 0 assignees View on GitHub

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bug
Dominant language
C++
Stars
3.7k
Forks
900
Avg merge
2d 11h
Merged PRs (30d)
44

Description

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with lib/Support/assert.cpp around lines 14-19 and the -Wunused-function handling in cmake/modules/HandleLLVMOptions.cmake around line 393. Reproduce the ClangCL build failure, then make the smallest change that prevents the unused-function warning from failing compilation and verify the ClangCL build succeeds.

Written by the indexing model from the issue text.

Assessment

Tech stack
cmake, cpp
Domain
build-system, compilers
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Clearly specified
Newbie friendliness
42/100

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