microsoft / microsoft/DirectXShaderCompiler
[Feature Request] Add ARM64 builds to the CI pipeline
Open
Nobody has claimed this yet.
ci
enhancement
- Dominant language
- C++
- Stars
- 3.7k
- Forks
- 900
- Avg merge
- 2d 11h
- Merged PRs (30d)
- 44
Description
We need to ensure that DXC works on ARM64 and would like to catch ARM64 issues as early as possible.
Currently, each PR is validated with a variety of platforms and compilers. We should include ARM64 in that set.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the CI pipeline configuration that validates pull requests across platforms and compilers. Determine how ARM64 builds fit into that existing platform set, then verify that the pipeline builds and validates DXC for ARM64 on pull requests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- build-system, ci-cd
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100