microsoft / microsoft/DirectXShaderCompiler

Move Patch constant `inout` parameter check to Sema

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enhancement tech-debt
Dominant language
C++
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Merged PRs (30d)
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Description

Follow up to https://github.com/microsoft/DirectXShaderCompiler/pull/6363

DXIL has a check to verify a PatchConstant function has no inout parameter.
This should be moved to Sema so both backends can benefit from it.

Right now SPIR-V backend errors, but with a different message.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the existing DXIL check for PatchConstant functions and the corresponding SPIR-V diagnostic. Move the validation into Sema so both backends reject an inout parameter with the shared check and message; add or update coverage for both backend paths if the existing tests identify them.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
compilers
Issue type
Refactor
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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