microsoft / microsoft/DirectXShaderCompiler
[Build] enable clang Source Based Code Coverage on windows
Open
Nobody has claimed this yet.
build
enhancement
- Dominant language
- C++
- Stars
- 3.7k
- Forks
- 900
- Avg merge
- 2d 11h
- Merged PRs (30d)
- 44
Description
clang Source Based Code Coverage tool works for DXC on linux now.
But not on windows build.
Goal:
Generate code coverage report on windows.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Compare the existing Linux clang Source Based Code Coverage support with the Windows build configuration. Identify the build entry points involved and verify that the completed work generates a code coverage report on Windows.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- build-system, testing-qa
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100