microsoft / microsoft/DirectXShaderCompiler

Internal Compiler error: calling method that modifies const object

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bug hlsl-next
Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Related to #4340.

// RUN: %dxc -T vs_6_0 %s | FileCheck %s

// Internal Compiler error: llvm::cast<X>() argument of incompatible type!

struct MyStruct {
    int Idx;
    void Set() {
        Idx = 1;
    }
} Obj;

void main()
{
    Obj.Set();
}

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by running the provided HLSL snippet with the %dxc -T vs_6_0 command and FileCheck to reproduce the incompatible llvm::cast failure. Trace the compiler path for calling Set on the global object and add regression coverage; done means this input no longer produces an internal compiler error and the check passes.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
compilers
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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