microsoft / microsoft/DirectXShaderCompiler

Binary release artifacts for macOS

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build macos
Dominant language
C++
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Merged PRs (30d)
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Description

Would it be possible to include the Linux/macOS builds in the releases?

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or release entry points are identified in the issue. Start by locating how Linux and macOS builds and releases are produced, then define which binaries should be attached and verify that a release contains them.

Written by the indexing model from the issue text.

Assessment

Tech stack
linux, macos
Domain
release
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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