microsoft / microsoft/DirectXShaderCompiler
Binary release artifacts for macOS
Open
Nobody has claimed this yet.
build
macos
- Dominant language
- C++
- Stars
- 3.7k
- Forks
- 900
- Avg merge
- 2d 11h
- Merged PRs (30d)
- 44
Description
Would it be possible to include the Linux/macOS builds in the releases?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or release entry points are identified in the issue. Start by locating how Linux and macOS builds and releases are produced, then define which binaries should be attached and verify that a release contains them.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- linux, macos
- Domain
- release
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100