microsoft / microsoft/DirectXShaderCompiler
Expose ray payload size / function type through Reflection
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@tex3d is already working on this.
Since Jul 14, 2023.
reflection
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Description
Hi !
Currently, I could not find any way to retrieve a payload size or a function type (raygen, miss...) from a ReflectionContainer. Having this kind of information would be helpful in some situations, would it be possible to expose it ?
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