microsoft / microsoft/DirectXShaderCompiler

Expose ray payload size / function type through Reflection

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#2,952 2 comments 2 reactions 1 assignee View on GitHub

@tex3d is already working on this.

Since Jul 14, 2023.

reflection
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Description

Hi !

Currently, I could not find any way to retrieve a payload size or a function type (raygen, miss...) from a ReflectionContainer. Having this kind of information would be helpful in some situations, would it be possible to expose it ?

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